PROJECT OVERVIEW
A "One Rule” themed video game employed through both the game mechanics and story of the game as the player embarks on an endless chase filled with excitement. Collaborated with a close-knit team of developers and artists, as the lead UX/UI designer, we harnessed Unity to bring this captivating game to life.
DESCRIPTION
You're a goose on the University of Waterloo campus and it's up to you to chase the students!
PROJECT SCOPE
Self-directed project completed as part of a Game Design Course.
PROJECT ROLE
Lead Game Designer
UX/UI Designer
PROJECT TOOLS
Figma, Unity, Pixel Studio